UI / UX Designer (middle+)

Seniority level
Senior, Middle
Employment type
Full-Time

The UI/UX Designer role will be responsible for designing small to large-scale products and services within the priorities set by the teams. The role will lead the creation of user flows, wireframes, and prototypes, as well as mark-up UI designs. The role will support product managers in the requirements gathering. The role will focus on developing and delivering user-focused digital products and services that fulfill business goals.

Requirements:

  • 3+ years of experience in both web & mobile design;
  • good understanding of UI/UX principles and iOS/Android guidelines;
  • strong communication, organizational, and analytical thinking skills;
  • proficiency in using Figma (proven experience in using variants, interactive components, and good prototyping skills);
  • good understanding of fundamental visual and interactive design principles;
  • basic understanding of HTML, CSS;
  • intermediate English both spoken and written, ability to communicate with foreign customers, present and articulate your design decisions;
  • open for continuous self-development and improvement of personal skills;
  • strong team player;
It will be a plus:
  • 2+ years of experience in graphic design and brand identity design;
  • proficiency in using Adobe Photoshop and Adobe Illustrator;
  • any experience with the creation of UI animations using Adobe After Effects or Rive;
  Responsibilities:
  • Research user needs, business goals, technological or budget constraints, and conduct competitive analyses of similar digital experiences to define the optimal product vision;
  • Sort and map the necessary data that will facilitate the creation of artifacts like user personas, customer journey maps, wireframes, wireflows, sitemaps, and prototypes;
  • Ideate, iterate, and test different solutions for a given problem in order to choose the one that performs the best;
  • Create static wireframes of low and high levels of fidelity with consistent use of components across all screens;
  • Create interactive prototypes of low and high fidelity with basic knowledge of interaction design;
  • Create the visual style of the user interface once the solutions were tested and approved;
  • Conduct continuous design improvements and balance team recommendations with research, analytics, usability testing, customer insights;
  • Create the identity guidelines for products that are being developed;
  • Create marketing materials for social media communication.

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Benefits and perks

  • Mobile Internet and conversations: 11GB of Internet + 300 minutes per month
  • Loyalty bonus: money bonus worth 1 working day per each year worked in the company.
  • Food & transport bonus: 50MDL per day worked in the office.
  • Education: free professional online courses and certifications
  • Extended medical insurance. Be compensated for additional health related expenses.
  • Fresh fruits, yogurts, milk and pizza deliveries throughout the week. Tasty coffee 24/7.
  • Electric transport for daily usage for personal trips.
  • English courses two times a week, bonuses for fitness, football games.
  • Visit local IT conferences for free and travel opportunities to EU and USA.
  • Regular team building at least twice per year